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You designed a character, gave him a name and a personality, but not sure where to go next? This class will help you get there!
What You'll Learn
This class will begin with explaining a character "rig", why you want one, and the different options that will work best with your character. I will then go through the steps to create a believable walk cycle. If you don't have your own character, you can use one of the rigs I will provide.
I will also go over techniques developed by the masters such as:
Squash and stretch
To top it off, I will show you how I created my "Bouncy Beard" character, and a sneak peak of my film "Helium Harvey", showing you behind the scenes how I rigged and animated my character.
Who This Class is For
This class is perfect for animators, illustrators, designers, and anyone interested in animation.
How the Class Works
This class is project-based, so you'll learn by creating a project of your own. The class will culminate with sharing your final animation (or animation in progress) with the class and receive feedback from your peers.
This is my part for Franchise Animated. An animated typeface by 1 typedesigner and 110 animators. Each animator is given one glyph to animate in max 1 second.
Download the static version of frachise for free here: derekweathersbee.com/franchise/
The animated version will be shared at Animography.net when it is completed.