Welcome to cabaret
twisty thing
Baywatch
Perigee
Traversing
Here are some interactions for a product I worked on in late 2014. Over 4 months and a ton of iteration, these interactions ended up being pretty close to what we sent off to development for the pilot. This design is 1 of 3 major versions we went through.
We begin interactions as soon as we have some basic wireframes to start stitching the flow together. It gives us an idea of how it might feel and lets us have the opportunity to pivot if it doesn't feel right, or the flow breaks down.
If any of this sounds or looks good you, we're hiring! Interaction, UX, Visual.. get ahold of us!
Creative Direction & Strategy: Bobby Ghoshal
Lead Visual Design: Joselle Ho
I've attached a full-res version of this shot that looks nice on your iDevice. There are a few other bonus micro interactions in there as well. Happy to answer any questions :)
Interaction Concept
Daily 06: Something I've never drawn before
Useless Box
Chinese characters beauty - Beta Landing Page for Zhibimo.com
36 Days of type - C
ITY
Oh, hello there. Check out this rocket.
The best catalog of services for e-commerce
Fire loader
Is a prison sentence always the solution?
Around the world prisons are packed. Conditions are deplorable and reoffending is shockingly common. It begs the question, is a prison sentence the only solution?
Penal Reform International wanted an animation that raised the question loud and clear. It's a sensitive issue. So it needed a clever and thought provoking treatment.
Watch the full animation here!
WIP - Character face rigging
Hi!
A little face rigging animation i made using Guillaume Perrette's character design.
We are both working on an animation with 6 characters like that for Sweet Punk Agency, and we're trying to push our regular rig over it's limits.
Lots of adjustment are gonna be done in the coming days, but for a first time i'm kinda happy about it