Using basic animation with After Effects for Mobile App.
A hypothetical concept of a supercar store
This is a logo animation I made for GeekMonk, a fictional tech company.
The Character is from Fortnite 's best selling skin ' Crackshot', The illustration was designed in Adobe Illustrator and then later animated( running cycle) in Moho Pro 12. After Animation, We imported it back to Adobe AfterEffects for compositing. The Character does the most general action in Fortnite Battle Royale, Collecting wood from trees while running. Please show us some Love and hit that "L" Key... Or That Heart Icon if you are using a Phone.
Here is a sneak peek from a shoe store iOS app design concept that I'm working on. Hope you love it! Press "L" on your keyboard if you do and Follow us to not miss upcoming works.
We are Available for Hire - [email protected]
Thanks for watching!)
This logo i have designed it as i can used it in many fields
A loading GIF loop for City of Philadelphia
having fun with some concepts for the new website.
Challenge 15 of #dailyUI Challenge. The goals was to design a on-off-switch. I went for a smarthome app and designed the on-off-switch of an A/C control.
Feel free to press "L" if you like it!
ألم يأن للذين أمنو أن تخشع قلوبهم لذكر الله
Starting my Dribbble account with my very first full animation with the help of Motion Design School fundamental course.
Originally this animation was made for a loading screen and made in GIF. I wanted this to be an animated SVG from the beginning but I don't have the skills initially to make it happen. I've taught myself some more about animating SVGs and I was able to code this on to animate and look how I had originally intended.
I'd like to share a few pieces of my work.
How is it? Don't forget to give your valuable feedback.
Press “L” to appreciate it
Need a design like this? Click here for order : http://bit.ly/2AU4L84
Learned a ton while making this guy, homework for @[131684:Jorge R Canedo Estrada] LearnSquared course which I am taking to improve my motion graphics skills and formulate a process for creating larger pieces. I've seen similar work such as this and always wanted to make one myself.