hallo...what?
Be a Cat. Break Stuff.
I recently finished up a game aptly named "Be a Cat" as part of a 2-week game jam we developers put on at @[51256:Purple, Rock, Scissors]. You're a cat, and you have to break things before time runs out. That's pretty much it.
----- Play it here! -----
Developed using Phaser JS, a web-based game dev library. Art & animations with Pyxel Edit, hands down the best pixel art tool for game development.
Animation Sample
Raining Mortgages
Bola Corriendo3
jump ball
Canterbury
Barbershop
Way Out
Lucy trot
The 8bit Transporter
Home Chef Meal Cards Interaction
Last week Home Chef launched a new version of meal cards throughout our web app. The thought behind the new flipping interaction was to surface key details that may be of interest to a user in picking a meal without them needing to click away from the current page to find those details. It’s also a slight nod to the recipe cards that we send out with every delivery. ;)
Check out our menu page to see it in action:
https://www.homechef.com/menu
This was designed in Sketch and the interaction was initially prototyped in Framer (http://jonahvsweb.com/home-chef/meal-cards/) and developed through pair programming with @[4654:Mike Gibson] using CSS3 Flexbox & Coffeescript.
Ideaware logo
Spices
An Experiment in Motion 3
The Wisdom of Pessimism - The School of Life - Fill the gap
In this shot, I animated these little shapes falling, piling up and filling the gap. Designed by Yuki Yamada.
See the full video here and make sure to check out the rest of the talented team on the credits list:
www.claudiosalas.com/pessimism
Vertical Slide Animation - Holistic medical company
Hello World
I'm only learning the ropes of animation stuff but here goes nothing...
Hello Dribbble!
Thank-yous go out to @Rich Thornett for the invite, @[49214:Andy Orsow] for the tutorial and @[366443:James Wood] for the support.
Happy Friday!
TC70 Drawing
Loader Rebound
I was working on a loader design few days back, when I came across this loader from dear Mark.
This is just my way of making the same loader with No Need of Masking, and still Perfect Circular Movements with just little twists of Gradient Angles, which I felt like sharing with you guys.
..the new PSD is attached for your reference.